Al Azif - The "Necronomicon"
Notes regarding this Etext edition
This etext version of the book, Al Azif has been entered
into Hypertext by Ken Ottinger over the course of some few months.
This project was completely funded by the Universal Life Trust.
The reason for the project was the realization that so
many people were fascinated by H.P. Lovecraft and the Cthulhu
Mythos. Reading the newsgroups alt.necronomicon and alt.necromicon
and seeing so many requests for an online copy of the Necronomicon,
and then seeing the arguments and debates as to whether the text
actually existed or not prompted me to search out the research
work of Colin Wilson, George Hay, Robert Turner and David Langford.
These men, publishing through CORGI Books of Chaucer Press,
Ltd., Great Britain, provided a translation of a cipher manuscript
of Dr. John Dee's called Liber Logaeth, a portion of a larger
manuscript, the origin and nature of which is not known. Due
to its history and the similarity in content to the Cthulhu Mythos,
this document has been presented by these men as being, at least
a portion of, the document which was the inspiration for HPL's
Necronomicon.
Because of copyright restrictions, I have included only
quotes from the original manuscript used in the CORGI edition.
The bulk of this etext edition is the text of the manuscript
Liber Logaeth which has been translated to date. This is presented
as a Tool or Guide leading toward additional research.
Al Azif
Ye Book of Ye Arab, Abdul Alhazred, 730 at Damascus
Of Ye Old Ones and their Spawn
The Old Ones were, the Old Ones are and the Old Ones shall
be. From the dark stars They came ere man was born, unseen and
loathsome They descended to primal earth.
Beneath the oceans They brooded while ages past, till seas
gave up the land, whereupon They swarmed forth in Their multitudes
and darkness ruled the Earth.
At the frozen Poles They raised mighty cities, and upon high
places the temples of Those whome nature owns not and the Gods
have cursed.
And the spawn of the Old Ones covered the Earth, and Their
children endureth throughout the ages. Ye shantaks of Leng are
the work of Their hands, the Ghasts who dwelleth in Zin's primordial
vaults know Them as their Lords. They have fathered the Na-Hag
and the Gaunts that ride the Night; Great Cthulhuis Their brother,
the shaggoths Their slaves. The Dholes do homage unto Them in
the nighted vale of Pnoth and Gugs sing Their praises beneath
the peaks of ancient Throk.
They have walked amidst the stars and They have walked the
Earth. The City of Irem in the great desert has known Them; Leng
in the Cold Waste has seen Their passing, the timeless citadel
upon the cloud-vieled heights of unknown Kadath beareth Their
mark.
Wantonly the Old Ones trod the ways of darkness and Their
blasphemies were great upon the Earth; all creation bowed beneath
Their might and knew Them for Their wickedness.
And the Elder Lords opened Their eyes and beheld the abominations
of Those that ravaged the Earth. In Their wrath They set their
hand against the Old Ones, staying Them in the midst of Their
iniquity and casting Them forth from the Earth to the Void beyond
the planes where chaos reigns and form abideth not. And the Elder
Lords set Their seal upon the Gateway and the power of the Old
Ones prevailest not against its might.
Loathsome Cthulhu rose then from the deeps and raged with
exceeding great fury against the Earth Guardians. And They bound
his venomous claws with potent spells and sealed him up within
the City of R'lyeh wherein beneath the waves he shall sleep death's
dream until the end of the Aeon.
Beyond the Gate dwell now the Old Ones; not in the spaces
known unto men but in the angles betwixt them. Outside Earth's
plane They linger and ever awaite the time of Their return; for
the Earth has known Them and shall know Them in time yet to come.
And the Old Ones hold foul and formless Azathoth for Their
Master abd Abide with Him in the black cavern at the centre of
all infinity, where he gnaws ravenously in ultimate chaos amid
the mad beating of hidden drums, the tuneless piping of hideous
flutes and the ceaseless bellowing of blind idiot gods that shamble
and gesture aimlessly for ever.
The soul of Azathoth dwelleth in Yog-sothoth and He shall
beckon unto the Old Ones when the stars mark the time of Their
coming; for Yog-sothoth is the Gate through which Those of the
Void will re-enter. Yog-sothoth knowest the mazes of of time,
for all time is one unto Him. He knowest where the Old Ones came
forth in time along long past and where They shall come forth
again when the cycle returneth.
After day cometh night; man's day shall pass, and They shall
rule where They once ruled. As foulness you shall know them and
Their accursedness shall stain the Earth.
Of Ye Times and Ye Seasons to be Observed
Whenever thou would'st call forth Those from Outside, thou
must mark well the seasons and times in which the spheres do
intersect and the influences flow from the Void
Thou must observe the cycle of the Moon, the movements of
the planets, the Sun's course through the Zodiac and the rising
of the constellations.
Ye Ultimate Rites shall be performed only in the seasons proper
to them, these be: at Candlemas (on the second day of the second
month), at Beltane (on the Eve of May), at Lammas (on the first
day of the eighth month), at Roodmas (on the fourteenth day of
the ninth month), and at Hallowmas (on November Eve).
Call out to dread Azathoth when the Sun is in the sign of
the Ram, the Lion, or the Archer; the Moon decreasing and Mars
and Saturn conjoin.
Mighty Yog-sothoth shall rise to ye incantations when Sol
has entered the fiery house of Leo and the hour of Lammas be
upon ye.
Evoke ye terrible Hastur on Candlemas Night, when Sol is in
Aquarius and Mercury in trine.
Supplicate Great Cthulhu only at Hallowmas Eve when the Sun
abides within the House of the Scorpion and Orion riseth. When
All Hallows falls within the cycle of the new Moon the power
shall be the strongest.
Conjure Shub-Niggurath when the Beltane fires glow upon the
hills and the Sun is in the Second House, repeating the Rites
of Roodmas when ye Black One appeareth.
To Raise up Ye Stones
To form ye Gate through which They from ye Outer Void might
manifest thou must set up ye stones in ye elevenfold configuration.
First thou shalt raise up ye four cardinal stones and these
shall mark ye direction of ye four winds as they howleth through
their seasons.
To ye North set ye the stone of Great Coldness that shall
form ye Gate of ye winter-wind engraving thereupon the sigil
of the Earth-Bull thus:{Taurus sigil}
In ye South (at a space of five paces from ye stone of ye
North), thou shalt raise a stone of fierce-heat, through which
ye summer winds bloweth and make upon ye stone ye mark of ye
Lion-serpent thus:{Leo Sigil}
Ye stone of whirling-air shall be set in ye East where ye
first equinox riseth and shall be graven with ye sign of he that
beareth ye waters, thus:{Aquarius Sigil}
Ye Gate of Rushing Torrents thou cause to beat the west most
inner point (at a space of five paces from ye stone of ye East)
where ye sun dieth in ye evening and ye cycle of night returns.
Blazon ye stone with ye character of ye Scorpion whose tail reacheth
unto the stars:{Scorpio Sigil}
Set thou the seven stones of Those that wander ye heavens,
without ye inner four and through their diverse influences shall
ye focus of power be established.
In ye North beyond the stone of Great Coldness set ye first
ye stone of Saturn at a space of three paces. This being done
proceed thou widdershins placing at like distances apart ye stones
of Jupiter, Mercury, Mars, Venus, Sul and Luna marking each with
their rightful sign.
At ye center of the so completed configuration set ye the
Alter of ye Great Old Ones and seal it with ye symbol of Yog-Sothoth
and ye mighty Names of Azathoth, Cthulhu, Hastur, Shub-Niggurath
and Nyarlathotep.
And ye stones shall be ye Gates through which thou shalt call
Them forth from Outside man's time and space.
Entreat ye of ye stones by night and when the Moon decreasetth
in her light, turning thy face to ye direction of Their coming,
speaking ye words and making ye gestures that bringeth forth
ye Old Ones and causeth Them to walk once more ye Earth.
Of Diverse Signs
These most potent signs shall be so formed with thy left hand
when thou employeth them in ye Rites
Ye first sign is that of Voor and in nature it be ye true
symbol of ye Old Ones. Make ye thus whenever thou wouldst supplicate
Those that ever waite beyond the Threshold.
Ye second sign is that of Kish and it breaketh down all barriers
and openeth ye portals of ye Ultimate Planes.
In ye third place goeth ye Great Sign of Koth which sealeth
ye Gates and guardeth ye pathways.
Ye forth sign is that of ye Elder Gods. It protecteth those
who would evoke ye powers by night, and banish ye forces of menace
and antagonism.
(Nota: Ye Elder Sign hath yet another form and when so enscribed
upon ye grey stone of Mnar it serveth to hold back ye power of
Ye Great Old Ones for all time.)
To Compound Ye Incense of Zkauba
In the day and hour of Mercury with the Moon in her increase,
thou shalt take equal parts of Myrrh, Civet, Storax, Wormwood,
Assafoetida, Galbanum and Musk, mix well together and reduce
all to the finest powder.
Place the so assembled elements in a vessel of green glass
and seal with a brazen stopper afore inscribed with the characters
of Mars and Saturn.
Elevate the vessel to the Four Winds and cry aloud the supreme
words of power thus:
To the North: ZIJMUORSOBET, NOIJM, ZAVAXO!
To the East: QUEHAIJ, ABAWO, NOQUETONAIJI!
To the South: OASAIJ, WURAM, THEFOTOSON!
To the West: ZIJORONAIFWETHO, MUGELTHOR, MUGELTHOR-YZXE!
Cover the vessel with a cloth of black velvet and set aside.
For each of seven nights thou shalt bathe the vessel in Moonlight
for the space of one hour - keeping it concealed beneath the
cloth from cock-crow till sunset.
All this being accomplished the incense shall be ready for
use and possessed of such vertue that he that useth it with knowledge
shall have power to call forth and command the Infernal Legions.
Nota: When employed in ye Ultimate Rites the incense may be
rendered more efficacious by the addition of one part powdered
mummy-Egypticus.
Employ the perfume of Zkauba in all ceremonies of ye ancient
Lore casting ye essences upon live coals of Yew or Oak. And when
ye spirits drawn near, the vaporous smoke shall enchant and fascinate
them, binding their powers to thy will.
{Editor's Note: In the published edition a series of planetary
glyphs and sigils are shown in reference to the above formula.
These have been omitted as they are not illustrated in the original
manuscript but were provided from other unrelated texts by the
publishers.}
To Make Ye Powder of Ibn Ghazi
THE MYSTIC POWDER OF MATERIALIZATION:
Take ye dust of ye tomb - wherein ye body has lain for two
hundred years or more past -, three parts. Take of powdered Amaranth,
two parts; of ground Ivy leaf, one part, and of fine salt, one
part.
Compound all together in an open mortar in the day and hour
of Saturn.
Make over the thus assembled ingredients the Voorish sign,
and then seal up the powder within a leaden casket whereupon
is graven the sigil of Koth.
YE USING OF YE POWDER:
Whenever thou wisheth to observe the airial manifestations
of the spirits blow a pinch of ye powder in the irection of their
coming, either from the palm of thy hand or the blade of the
Magic Bolyne.
Mark ye well that ye maketh ye Elder Sign at their appearence,
lest the tendrils of darkness enter thy soul.
Ye Unction of Khephnes Ye Egyptian
Whosoever anointeth his head with the ointment of Khephnes
shall in sleep be grabted true visions of time yet to come
When ye Moon increaseth in her light place in an earthen crucible
a goodly quantity of oil of ye Lotus, sprinkle with one once
powdered mandragora and stir well with ye forked twig of ye wild
thorn bush. Having so done utter ye incantation of Yebsu (taken
fron diverse lines in ye papyrus) thus:
I am the Lord of Spirits,
Oridimbai, Sonadir, Episghes,
I am Ubaste, Ptho born of Binui Sphe, Phas;
In the name of Auebothiabathabaithobeuee
Give power to my spell O Nasira Oapkis Shfe,
Give power Chons-in-Thebes-Nefer-hotep, Ophois,
Give power! O Bakaxikhekh!
Add to ye potion pinch of red earth, nine drops natron, for
drops balsam of Olibanum and one drop blood (from thy right hand).
Combine the whole with a like measure of fat of the gosling and
place ye vessel upon ye fire. When all is rendered well and ye
dark vapours begin to rise, make ye the Elder Sign and remove
from ye flames.
When the unguent has cooled place it within an urn of ye finest
alabaster, which thou shalt keep in some secret place (known
only to thyself) until thou shalt have need of it.
To Fashion the Scimitar of Barzai
In the day and hour of Mars and when the Moon increaseth,
make thou the scimitar of bronze with a hilt of fine ebony.
Upon one side of the the blade thou shalt enscribe these characters:
{Editor's Note: These graphics are not shown in the Manuscript}
And upon the other side these:
{Editor's Note: These graphics are not shown in the Manuscript}
On the day and hour of Saturn the moon decreasing, light thou
a fire of Laurel and yew boughs and offering the blade to the
flames pronounce the five-fold conjuration thus:
HCORIAXOJU, ZODCARNES, I powerfully call
upon ye and stir ye up O ye mighty spirits that dwelleth in the
Great Abyss.
In the dread and potent name of AZATHOTH come ye forth
and give power unto this blade fashioned in accordance to ancient
Lore.
By XENTHONO-ROHMATRU, I command you O AZIABELIS,
by YSEHYROROSETH , I call the O ANTIQUELIS, and
in the Vast and Terrible Name of DAMAMIACH that Crom-yha
uttered and the mountains shook I mightily compel ye forth O
BARBUELIS, attend me! aid me! give power unto my spell
that this weapon that bearest the runes of fire recieveth such
vertue that it shall strike fear into the hearts of all spirits
that would disobey my commands, and that it shall assist me to
form all manner of Circles, figures and mystic sigils necessary
in the operations of Magickal Art.
In the Name of Great and Mighty YOG-SOTHOTH and
in the invincible sign of Voor (give sign)
Give power!
Give power!
Give power!
When the flames turn blue it shall be a sure sign that the
spirits obey your demands whereupon thou shalt quench the blade
in an afore prepared mixture of brine and cock-gall.
Burn the incense of Zkauba as an offering to the spirits thou
hast called forth, then dismiss them to their abodes with these
words:
In the Names of AZATHOTH and YOG-SOTHOTH,
Their servant NYARLATHOTEP and by the power of this sign
(make ye the Elder Sign), I discharge thee; go forth from
this place in peace and return ye not until I calleth thee.
(Seal ye portals with the sign of Koth).
Wrap the scimitar in a cloth of black silk and setit aside
until thou wouldst make use of it; but mark ye well that no other
shall lay his hand upon the scimitar lest its vertue be forever
lost.
{Editor's Note: The following graphic alphabet is deciphered
from the manuscript, according to the publishers, by use of a
"Magic Square Cipher" inherent in the manuscript itself
and is therefor included in this etext version.}
Ye Alphabet of Nug-Soth
(Note: In ye writing of ye mystic runes of Nug-Soth ye
latin C serveth for ye K.)
Ye characters of Nug hold ye key to ye planes, employ ye them
in ye talismanic art and in all ye sacred inscriptions
Ye Voice of Hastur
Hear ye the Voice of dread Hastur, hear the mournful sigh
of the vortex,the mad rushing of the Ultimate Wind that Swirls
darkly amongst the silent stars.
Hear ye Him that howls serpent-fanged amid the bowels of nether
earth; He whose ceaseless roaring ever fills the timeless skies
of hidden Leng.
His might teareth the forest and crusheth the city, but none
shall know the hand that smiteth and the soul that destroys,
for faceless and foul walketh the Accursed One, His form to men
unknown.
Hear then His Voice in the dark hours, answer His call with
thine own; bow ye and pray at His passing, but speak not His
name aloud.
Concerning Nyarlathotep
I hear the Crawling Chaos that calls beyond the stars
And They created Nyarlathotep for Their messenger, and They
clothed Him with Chaos that His form might be ever hidden amidst
the stars.
Who shall know the mystery of Nyarlathotep? for He is the
mask and will of Those that were when time was not. He is the
priest of the Ether, the Dweller in Air and hath many faces that
none shall recall.
The waves freeze before Him; Gods dread His call. In men's
dreams He whispers, yet who knoweth His form?
Of Leng in Ye Cold Waste
Who seeketh Northwards beyond the twilight land of Inquanok
shall find amidst the frozen waste the dark and mighty plateau
of thrice-forbidden Leng.
Know ye time-shunned Leng by the ever-burning evil-fires and
ye foul screeching of the scaly Shantak birds which ride the
upper air; by the howling of ye Na-hag who brood in nighted caverns
and haunt men's dreams with strange madness, and by the grey
stone temple beneath the Night Gaunts lair, wherein is he who
wears the Yellow Mask and dwelleth all alone.
But beware O Man, beware, of Those who tread in Darkness the
ramparts of Kadath, for he that beholds Their mitred-heads shall
know the claws of doom.
Of Kadath Ye Unknown
What man knoweth Kadath?
For who shall know of that
which ever abides in strange-time,
twix yesterday, today and the morrow.
Unknown amidst ye Cold Waste lieth the mountain of Kadath
where upon the hidden summit an Onyx Castle stands. dark clouds
shroud the mighty peak that gleams 'neath ancient stars where
silent brood the titan towers and rear forbidden walls.
Curse-runes guard the nighted gate carved by forgotten hands,
and woe to he that dare pass within those dreadful doors.
Earth's Gods revel where Others once walked in mystic timeless
halls, which some have glimpst in sleeps dim vault through strange
and sightless eyes.
To Call Forth Yog-Sothoth
For Yog-Sothoth is the Gate.
He knoweth where the Old Ones
came forth in times past and where
They came forth again when
the cycle returneth
When thou would call forth Yog-Sothoth thou must waite until
the Sun is in the Fifth House with Saturn in trine. Then enter
within the stones and draw about thee the Circle of evocation
tracing the figurines with the mystic scimitar of Barzai.
Circumambulate thrice widdershins and turning thy face to
the South intone the conjuration that openeth the Gate:
Ye Conjuration
O Thou that dwelleth in the darkness of the Outer Void, come
forth unto the Earth once more I entreat thee.
O Thou who abideth beyond the Spheres of Time, hear my supplication.
(Make the sign of Caput Draconis)
O Thou who art the Gate and the Way come forth come forth
Thy servant calleth Thee.
(Make the Sign of Kish)
BENATIR! CARARKAU! DEDOS! YOG-SOTHOTH! come forth!
come forth! I speak the words, I Break Thy bonds, the seal is
cast aside, pass through the Gate and enter the World I maketh
Thy mighty Sign!
(Make the Sign of the Voor)
Trace the pentagram of Fire and say the incantation that causeth
the Great One to manifest before the Gate:
Ye Incantation
Zyweso, wecato, keoso, Xunewe-rurom Xeverator. Menhatoy,
Zywethorosto zuy, Zururogos Yog-Sothoth! Orary Ysgewot, homor
athanatos nywe zumquros, Ysechyroroseth Xoneozebethoos Azathoth!
Xono, Zuwezet, Quyhet kesos ysgeboth Nyarlathotep!; zuy rumoy
quano duzy Xeuerator, YSHETO, THYYM, quaowe xeuerator phoe nagoo,
Hastur! Hagathowos yachyros Gaba Sub-Niggurath! meweth, xosoy
Vzewoth!
(Make the sign of Cauda Draconis)
TALUBSI! ADULA! ULU! BAACHUR!
Come forth Yog-Sothoth! come forth!
* * *
And then he will come unto thee and bring His Globes and He
will give true answer to all you desire to know. And He shall
reveal unto you the secret of His seal by which you may gain
favour in the sight of the Old Ones when They once more walk
the Earth.
* * *
And when His hour be past the curse of the Elder Lords shall
be upon Him and draw Him forth beyond the Gate where He shall
abide until He be summoned.
{Editor's Note: Included on this page are a number of sigils
and a magic circle. These illustrations are not in the Manuscript
but were referenced from other texts, including, but not limited
to; Key of Solomon (see Additional Ms. 36,674, British Museum
Library) and Three Books of Occult Philosophy- Cornelius Agrippa.
They are therefor not included in this version.}
To Conjure of Ye Globes
Know ye that the Globes of Yog-Sothoth be thirteen in number,
and they be the powers of the Parasite-hoard which are His servitors
and doeth His bidding in ye world.
Call them forth whenever thou shall have need of anything
and they shall grant their powers unto ye when ye shall call
them with the incantations and make their sign.
His Globes have diverse names and appeareth in many forms.
The first is GOMORY, who appeareth like a camel with a crown
of gold upon his head. He commandeth twenty-six legions of infernal
spirits and giveth the knowledge of all magical jewels and talismans.
The second splrit is ZAGAN, who appeareth like a great bull,
or a King terrible in aspect. Thirty-three legions bow before
him and he teacheth the mysteries of the sea.
The Third is called SYTRY, who taketh the form of a great
Prince. He hath sixty legions and telleth the secrets of time
yet to come.
ELIGOR is the fourth spirit; he appeareth like a red man with
a crown of iron upon his head. He commandeth likewise sixty legions
and giveth the knowledge of victory in war, and telleth of strife
to come.
The fifth spirit is called DURSON and hath with him twenty-two
familiar demons and appeareth like a raven. He can reveal all
occult secrets and tell of past times.
The sixth is VUAL his form is of a dark cloud and he teacheth
all manner of ancient tongues.
The seventh is SCOR, who appeareth like a white snake, he
bringeth money at your command.
ALGOR is the eighth spirit, he appeareth in the likeness of
a fly. He can tell of all secret things and granteth the favours
of great Princes and Kings.
The ninth is SEFON. He appeareth like a man with a green face
and hath the power to show where treasure is hidden.
Tenth is PARTAS, He hath the form of a great vulture, and
can tell ye the vertues of herbs, stones, make ye invisible and
restore sight which is lost.
The eleventh spirit is GAMOR, and when he appeareth like a
man can marvellously enform ye of how to win favours of great
persons and can drive away any spirit that guardeth over treasure.
Twelfth is UMBRA, He appeareth like a giant; he can convey
money from place to place if thou bid him and bestow the love
of any woman that thou desirest.
The thirteenth spirit is ANABOTH who taketh the form of a
yellow toad. He hath the power to make thee marvellous cunning
in nigromancy, he can drive away any devil that would hinder
ye and tell of strange and hidden things.
* * *
When thou wouldst call up ye Globes thou must first make upon
the earth this sign:
And evoke of them thus:
EZPHARES, OLYARAM, IRION-ESYTION, ERYONA, OREA,
ORASYM, MOZIM!
By these words and in the name of YOG-SOTHOTH who
is thy master, I do most powerfulIy summon and call ye up O .
. . . N . . . . That thou mayest aid me in my hour of need.
Come forth I command ye by the sign of Power!
(Make the sign of Voor)
* * *
And then the spirit shall appear unto thee and grant thy requests.
But if he remaineth invisible to thine eye, blow the dust
of Ibn Ghazi and he will immediately take his proper form.
When thou wouldst banish what ye have called up eraze thou
their sign with the scimitar of Barzai and utter the words:
CALDULECH ! DALMALEY ! CADAT !
(and seal with the sign of Koth).
Nota: If on their appearance the spirits obstinately refuse
to speak cleave the air thrice with the scimitar and say: ADRICANOROM
DUMASO! And their tongue shall be loosened and they will be compelled
to give true answer.
Ye Adjuration of Great Cthulhu
Ph'nglui mglw'nafh Cthulhu R'lyeh Wgah'nagl fhtan.
A supplication to great Cthulhu for those who would have power
over his minions.
In the day and hour of the moon with sun in scorpio prepare
thou a waxen tablet and enscribe thereon the seals of Cthulhu
and Dagon; suffumigate with the incense of Zkauba and set aside.
On Hallowmas eve thou must travel to some lonely place where
high ground overlooks the ocean. Take up the tablet in thy right
hand and make of the sign of Kish with thy left. Recite the incantation
thrice and when the final word of the third utterance dieth in
the air cast thou the tablet into the waves saying:
'In His House at R'lyeh Dead Cthulhu waits dreaming, yet He
shall rise and His kingdom shall cover the Earth.'
And He shall come unto you in sleep and show His sign with
which ye shall unlock the secrets of the deep.
Ye Incantation
O Thou that lieth dead but ever dreameth,
Hear, Thy servant calleth Thee.
Hear me O mighty Cthulhu!
' Hear me Lord of Dreams !
In Thy tower at R'lyeh They have sealed ye,
but Dagon shall break Thy accursed bonds,
and Thy Kingdom shall rise once more.
The Deep Ones knoweth Thy secret Name,
The Hydra knoweth Thy lair;
Give forth Thy sign that I may know
Thy will upon the Earth.
When death dies, Thy time shall be,
and Thou shalt sleep no more;
Grant me the power to still the waves,
that I may hear Thy Call.
(At ye third repeating of ye incantation cast forth the Tablet
into ye waves saying):
In His House at R'lyeh Dead Cthulhu waits dreaming, yet He
shall rise and His kingdom shall cover the Earth.
To Summon Shub-Niggurath Ye Black
Where the stones have been set up thou shalt call out to Shub-
Niggurath, and unto he that knoweth the signs and uttereth the
words all earthly pleasures shall be granted.
* * *
When the sun entereth the Sign of the Ram and the time of
night is upon ye turn thy face to the North wind and read the
verse aloud:
Iah ! SHUB-NIGGURATH !
Great Black Goat of the.Woods,
I Call Thee forth !
(Kneel)
Answer the cry of thy servant
who knoweth the words of power!
(make the Voorish sign)
Rise up I say from thy slumbers
and come forth with a thousand more!
(make the sign of Kish)
I make the signs, I speak the words
that openeth the door!
Come forth I say, I turn the Key,
Now ! walk the Earth once more !
Cast the perfumes upon the coals, trace the sigil of Blaesu
and pronounce the words of power:
ZARIATNATMIX, JANNA, ETITNAMUS,
HAYRAS, FABELLERON, FUBENTRONTY,
BRAZO, TABRASOL, NISA,
VARF-SHUB-NIGGURATH ! GABOTS MEMBROT !
And then the Black one shall come forth unto thee
and the thousand Horned Ones who howl shall rise up from the
Earth. And thou shalt hold before them the talisman of Yhe upon
which they shall bow to thy power and answer thy demands.
When thou would banish those that you have called
forth intone the words: IMAS, WEGHAYMNKO, QUAHERS, XEWEFARAM
Which closeth the Gate, and seal with the sign of
Koth.
Ye Formula of Dho-Hna
Whosoever performeth this Rite with true understanding
shall pass beyond ye Gates of Creation and enter ye Ultimate
Abyss wherein dwelleth ye vapourous Lord S'ngac who eternally
pondereth ye Mystery of Chaos.
Trace ye Angle-Web with ye Scimitar of Barzai and
offer the mystic suffumigations with the incense of Zkauba.
Enter ye Web by the Gate of the North and reciting
the incantation of Na (thus): ZAZAS, NASATANADA, ZAZAS ZAZAS,
proceed to ye South-most Pinnacle by the Path of Alpha whereupon
make ye, ye Sign of Kish, pronouncing the triple-Word of power
thrice, (thus so): OHODOS-SCIES-ZAMONI! proceed thence to ye
Angle of the North-East chanting the third verse of ye Fifth
Psalm of Nyarla- thotep seglecting not to make the quintuple
genuflection on passing through ye curve locus-(thus):
The All-One dwelleth in Darkness, At the centre
of All dwelleth He that is the Darkness; And tfiat Darkness shall
be eternal when all shall bow before the Onyx Throne.
Pause at the Third Angle and make ye once more the
Sign of Kish speaking the words that clear the portal and stay
the course of time: ABYssus-D|AcoNrsus, ZEXOWE-AZATHOTH!) NRRGO,
IAA! NYAR-LATHOTEP!
Follow the Third Path to the Pinnacle of the West
and there perform the obeisances in silence (bow low thrice and
give the gesture of Voor). Turn and tread the Path of Transfiguration
leading to ye Ultimate Angle. Open up the Abyss Gate by the ninefold
affirmation (thus): ZENOXESE, PIOTH, OXAS ZAEGOS, MAVOC NIGORSUS,
BAYAR! HEECHO! YOG-SOTHOTH! YOG-SOTHOTH! YOG-SOTHOTH!
Make ye the Sigil of Transformation and step thou
forth into ye Gulf.
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